#ifndef __TOP_CONTROLLER_H_
#define __TOP_CONTROLLER_H_

#include "controller_2d.h"

class TopController:public Controller2D{
	private:
		static const Point offset;
	public:
		TopController(View* v,Model* m);
		~TopController();

		void keyboard(unsigned char key,float x ,float y);
		void mousePressed(int key,int state,float x ,float y);
};

#endif /* __TOP_CONTROLLER_H_ */
